Jahshaka Blog
Enable the Quest 2 to Run Oculus Link at 90Hz
Facebook promised that tethering Quest 2 to a PC via Oculus Link would eventually support the headset’s full 90Hz refresh rate. With the latest updates to Quest 2 and the Oculus PC app, this is now a reality. Facebook started rolling out the Quest 2 v23 update last...
Apple VR headset UK release date, features and patent rumours
Is Apple working on a VR headset for the iPhone? Rumours suggest something is in the works. Here, we showcase all the latest Apple VR news including features, patents and a possible release date.
HTC’s most important CES announcement isn’t the new Vive Pro Headset
This week at the Consumer Electronics Show, HTC unveiled a new headset as part of its Vive virtual-reality line. The Vive Pro isn't an entirely new generation of VR hardware, but it's an impressive incremental upgrade, boasting integrated audio, a 2880 x1600 display...
AR/VR startups raised $3 billion last year led by a few industry juggernauts
Tech companies working with augmented reality and virtual reality technologies raised more than $3 billion in venture funding in 2017. This data comes from analytics firm Digi-Capital and suggests that while the buzz surrounding the AR/VR space has tapered off, the...
Pixar uses VR to bring the Land of the Dead to life with Coco
Pixar's movies can be so captivating, you sometimes want to walk around inside their worlds. Now you can. "Coco VR," the first virtual-reality experience from Pixar, lets you virtually explore the glimmering Land of the Dead from the studio's upcoming feature, "Coco."...
I raced Lego drivers in VR on a real-life roller coaster
Screams of terror pierced the air as I made my way up the steps to what used to be the terrifying Project X roller coaster. Legoland Malaysia, together with Merlin Magic Making, had given it a tech makeover: It's now the ostensibly less intimidating Great Lego Race....
HTC Announces Multi-million Dollar Vive Art Initiative
HTC announced a new multi-million dollar VR initiative aiming to support content, creators and institutions that embrace VR not only as an artistic medium itself, but as a way to better immerse users in all forms of art. The company aptly calls the program VIVE Arts....
Google’s Poly is a one-stop shop for AR and VR objects
It isn't easy to build a virtual reality app, especially when it comes to filling out those immersive worlds. Even a semi-realistic world requires tons of objects, which isn't always practical for a small studio. What to do? Google might have an answer: it just...
PSVR Rakes in an Estimated Half Billion From Hardware Alone
VR may still be young, and adoption still low compared to the world of traditional gaming, but it can’t be ignored that mounting sales of the Playstation VR headset—effectively a very expensive accessory for the PS4—is adding up to considerable revenue. In an era...
Jahshaka V3 Alpha 0.4.0 Release
Our fourth release contains some of the biggest features and most bug-fixes to date, along with a real workflow. We have added a desktop module to manage your virtual worlds with and a player so you can easily preview your worlds before sharing them to the editor. The...
New Desktop with Player and Editor modes!
We have been putting a lot of work into the next release in order make it the best pre-release to date! The main functionality is our new Desktop which allows you to easily manage your Virtual worlds, view them in Player mode or work on the in Edit mode.