by Jahshaka | Mar 20, 2018 | Industry
NVIDIA today announced NVIDIA RTX™, a ray-tracing technology that brings real-time, cinematic-quality rendering to content creators and game developers. NVIDIA RTX is the product of 10 years of work in computer graphics algorithms and GPU architectures. It consists of...
by Jahshaka | Mar 20, 2018 | Industry
How much would you pay for high-end VR? HTC is betting $799. (UK and AU prices aren’t available yet, but the equivalent is roughly AU$1,040 or £575 converted.) But there’s a catch: This time, that’s only for part of the package. The HTC Vive Pro, a...
by Jahshaka | Jan 30, 2018 | Industry
VR and mobile seem to go hand-in-hand in 2018, with the likes of Samsung’s Gear VR and Google’s DayDream readily available for Android users – but what about those us with iPhones? Sure, there are third-party mobile viewers that provide a basic VR...
by Jahshaka | Jan 11, 2018 | Industry
This week at the Consumer Electronics Show, HTC unveiled a new headset as part of its Vive virtual-reality line. The Vive Pro isn’t an entirely new generation of VR hardware, but it’s an impressive incremental upgrade, boasting integrated audio, a 2880...
by Jahshaka | Jan 7, 2018 | Industry
Tech companies working with augmented reality and virtual reality technologies raised more than $3 billion in venture funding in 2017. This data comes from analytics firm Digi-Capital and suggests that while the buzz surrounding the AR/VR space has tapered off, the...
by Jahshaka | Nov 17, 2017 | Industry
Pixar’s movies can be so captivating, you sometimes want to walk around inside their worlds. Now you can. “Coco VR,” the first virtual-reality experience from Pixar, lets you virtually explore the glimmering Land of the Dead from the studio’s...