by Jahshaka | Oct 15, 2017 | Blog
We have been putting a lot of work into the next release in order make it the best pre-release to date! The main functionality is our new Desktop which allows you to easily manage your Virtual worlds, view them in Player mode or work on the in Edit mode. The new...
by Jahshaka | Aug 16, 2017 | Blog
Just wanted to share a short clip we did up playing around with the new particle engine and kinematics support in the new codebase. We imported a model with full skeletal animation, added a sphere with the ‘fire’ particle preset and looped the actions....
by Jahshaka | Aug 16, 2017 | Blog
As we move ahead with the development of Jahshaka 3.0 / Jahshaka VR we have merged the Jahshaka site with the development site to deliver a single place for all things Jahshaka. We hope you like the new experience, which is being optimized for web / mobile and tablet....
by Jahshaka | Mar 23, 2017 | Blog
This is the third public release of Jahshaka VR and as our IrisGL engine is stabilizing we are now starting to add core features and functionality. We have also started to clean up the UI as we prepare for proper animation support in our next release. You can download...
by Jahshaka | Jan 23, 2017 | Blog
It’s been a little over three months since our first alpha release. Since then we’ve made significant changed to JahshakaVR. It almost feels brand new. We improved the user interface, added a new rendering engine (IrisGL) and, finally, added VR rendering (Only Oculus...
by Jahshaka | Oct 1, 2016 | Blog
We have finally managed to release the alpha version of the Jahshaka VR authoring toolkit under the GPL and wanted to invite people to jump in, look at the code and help out. We have been working on it for 6 months now and its starting to stabilize. Binary...